Artifact's Escape
- Movement: Arrow Keys / WASD
- Gameplay: Gather all keys to open the level exit door. Also need to figure out how to get to the door. All while the time is running out!
- Restart Room: Press R or on screen button in top left (next to timer)
- Currently a limited number of sample level, more to come (either before Jam is done, or after).
Artifact's Escape
You are a sentient, spherical artifact—a cursed relic of immense power forged long ago. Legends speak of your creation as a tool to channel destructive energies capable of tearing the world apart. Awakened by regret and an instinct for survival, you remember little of your origin, only that your powers have brought devastation to those who wielded you. To prevent further calamity, you were sealed away deep within a crumbling crypt, surrounded by traps, puzzles, and wardens sworn to ensure you never escape.
But now, centuries later, the crypt begins to collapse, its ancient seals weakening. Treasure hunters and power-hungry seekers have broken into the depths, seeking to claim you for their own ends. Realizing the danger of being unleashed upon the world once more, you awaken—not to destroy, but to escape. To find freedom and, perhaps, redemption.
This game is a WIP submission for the Pirate Software Game Jam 16, which has the theme "you are the weapon".
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | retrogamingdev |
Genre | Adventure, Puzzle |
Made with | GameMaker |
Development log
- Version 1.8Jan 30, 2025
- Version 1.7Jan 30, 2025
- Version 1.6Jan 30, 2025
- Version 1.5Jan 30, 2025
- Version 1.4Jan 28, 2025
- Version 1.3Jan 27, 2025
- Version 1.2Jan 24, 2025
- Version 1.1Jan 24, 2025
Comments
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Aww this game is tricky and clever. Love the simplicity and stacking the different mechanics as you go through the levels. Simple yet effective design for a puzzle game. The one where you have the stone wall in the middle was pretty challenging! Think the only thing I would change is timer visibility. It's pretty obscure. But that's super minor.
Well done.
Thanks a lot for the feedback!! I appreciate it! (Already updated the timer color!)